The screenshot uses about 12 bytes to - clear the screen, play a beep, display a number and increment it (the latter is for keeping scores and so on) - you can actually see most of the code in the screen shot. It operates like a fast counter. I suspect on a real Microvision it would be extremely blurry in the least significant digit because the LCD isn't one of the greatest available.
Functionality at present is :
- Microvision hardware initialisation
- Writing a row or column bit pattern to the LCD latches given a row or column number
- Performing a Display Update
- Performing Display Polarisation switching
- A sound system that runs in the background (sort of - it toggles the speaker on the update and does the timing on the polarisation) which allows beeps of about 0.5 seconds or so and half a dozen different beeps, all dependent on how frequently you update the screen :)
- 3 x 5 digit font for scores / settings and the code to select it.
- Render a four digit number to the screen at any vertical position, optionally updating font data
- Clear screen routine / Zero score routine
- 4 bit Random Number Generator - bit rubbish but useable.
- Add 1, 10 or 100 to the 4 digit number (for scoring, mostly)
There's no keyboard routines or other utility functions - not sure what to provide, rotate functions maybe ?
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