|Bomber running in the Emulator|
Minor improvements made, both to the 'skyline' and the bomber and bombs are both visible on the screen - the bomber in the top left and the bomb about 1/3 of the way down.
Coding for Microvision is a bit like a 2600 in some ways - the screen display is pretty much everything and the rest wraps round it.
This is going to be a fairly primitive game - aren't they all :) - just bombing with increasing speeds and displaying a score at the end of the game.
Then I'll think of a second game to do that will be the main game for the Challenge.